Reference Image
The following figures were modeled in Maya 2019
![](https://cdn.myportfolio.com/4beeed8b-cde8-4ded-99e7-70d4a9e6de85/f06a73f2-05d9-4b2d-9350-a0fccd6f791f_rw_1200.jpg?h=ffe0a8ad3092808986e3ea5c46d08939)
![](https://cdn.myportfolio.com/4beeed8b-cde8-4ded-99e7-70d4a9e6de85/5bd8da25-c359-459a-8733-7feeb4badea0_rw_1200.jpg?h=16258d5d0293fdd66e0a863241e4bfce)
![](https://cdn.myportfolio.com/4beeed8b-cde8-4ded-99e7-70d4a9e6de85/6f99e2e8-e1ed-4c9f-bdfd-16c1f0016cd6_rw_1200.jpg?h=7c8e5d86d265724bbfc46877545b2b1a)
See WIRE-FRAME images below
![](https://cdn.myportfolio.com/4beeed8b-cde8-4ded-99e7-70d4a9e6de85/d3516826-6bc8-405f-a312-3e34501b78db_rw_1200.jpg?h=b5254f3f87e9ac0d46871e4e631af23b)
![](https://cdn.myportfolio.com/4beeed8b-cde8-4ded-99e7-70d4a9e6de85/c6a1a406-2940-488b-9233-fa90388eebd7_rw_1200.jpg?h=ffd00ed47c00f17d9484f9a79534cd47)
Model a Lemon Squeezer based on the Reference Image provided. I took the following steps to model the squeezer: - Created a sphere polygon primitive and cut it in half (deleted edges) to make a hemisphere. -Scaled the hemisphere in the y direction. -Extruded Edges of the base of hemisphere to make base cylindrical vessel -Scaled alternate edges of the hemisphere to create blades. -Translated top vertices of hemisphere to make it pointed. -Created edge loops and using the multi-out tool, created the spout of the cylindrical vessel -Deleted faces to open spout.