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Calibrating Auditory Distance Perception
2024
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Mixed Reality Interaction with Physical Objects
2024
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Avatarization in Augmented Reality
2023
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Virtual Hand Representations in Virtual Reality
2023
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Can You Distract Users From Feeling Cybersick in VR?
2023
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Tracking Moving Targets in VR: Visual vs Audio
2023
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Self-avatars and Lateral Passability in VR
2023
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Effects of Self-avatars on Traffic Crossing
2023
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Factors Affecting Handwriting in VR
2022
Writing and Artwork: Real World vs Virtual Reality
2021
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Calibrating Auditory Depth Perception over a Long-term
2021
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Audio Reverberation and Distance Perception in VR
2021
Enhancing Electronic Prototyping Using Tangibles
2021
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Self-avatars and Frontal Passability in VR
2021
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Size Perception of Tangibles in VR
2021
Effects of Rendering Styles on Attention
2021
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Static Peripheral Blur: Mitigating cybersickness
2020
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Relationship Between Control, Cybersickness & Presence
2020
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Driving Simulator
2020
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Passing Through Dynamically Moving Gaps in VR
2020
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An Immersive Virtual Maze to Study Cybersickness
2020
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ROW VR - Competition with Virtual Humans
2023
VendMe: A Mobile App for Vending Machines
2019